Map
Pacman Code
Part 2
Ghost code
I would rate 6/10 on how close my game to the original. The differences are that one of the power ups make you jump high and that there's more ghost. The similarities are that there's apples and pacman is faster than the ghost.
2.What extra or creative details did you change or add to your version of the game? Why did you create these changes?
I added the blue apple, but when you eat it kodu says "I'm Blue da ba dee da ba daa". I added it because I find it funny
2.What extra or creative details did you change or add to your version of the game? Why did you create these changes?
I added the blue apple, but when you eat it kodu says "I'm Blue da ba dee da ba daa". I added it because I find it funny
3.What difficulties did you have? How did you fix this?
I had difficulties on making the map. I fixed it by actually counting the pixels and not estimating.
4.What feedback did your beta testers have for you and how did you implement their suggestions?
4.What feedback did your beta testers have for you and how did you implement their suggestions?
One of my beta testers say that I should make the jump higher. I implemented their suggestions by adding high on the code
5.What would you improve with your game? What would be the next steps with your game?
5.What would you improve with your game? What would be the next steps with your game?
I would improve the path for the bots. I would make the map bigger.
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